Any person.Any place.Any thing.

Tell us the story, and we build it into a little 3D world they can actually play. Sweet enough for an anniversary, silly enough for a bachelor party.

The slopesScene 01 of 10

“I want a scene where we're snowboarding down a mountain. On the way down, we pass sections with picture frames overhead.”

Every scene is from a world we've built.

Real moments, rebuilt as worlds

Every world starts with something that really happened. On the left, stock footage stands in for your own. On the right, the same moment, rebuilt.

Real lifeStock · Pexels
The world
What we matchedThe shoreline at duskHer white sundressHolding hands

Put anything in it

If it matters to the two of you, it can go in. Here's what a world can hold.

  • A couple standing hand in hand in a gold circle on a park's running track, under a card that reads The place we first met.

    The place

    Where you met, your first apartment, the drive between. Rebuilt from real map data, at true scale.

  • A couple in plaid shirts walking up a green meadow among cows.

    The people

    Built to look like them, down to the hair and the shoes, and moving like them too.

  • A golden retriever running across a park lawn with a green ball in his mouth.

    The pets

    The dog who steals the ball gets a part, too.

  • A karaoke room from above: two people on the dance floor, friends on the stage and the couches.

    The whole crew

    Every friend in the room, name tags and all, doing the thing they always do.

  • A couple holding hands by a roadside sign at golden hour, their blue car pulled over beside them.

    The moments

    The first date, the proposal, today. Each one is a stop you can walk or drive to.

  • A boy at a red slot machine on a park lawn at dusk as a glowing green ray gun rises out of its jackpot sign.

    The inside jokes

    Hidden as easter eggs, with a gold “?” over each one until it's found.

  • Zombies crowding a low-poly hero on a lawn, discs flying.

    The villains

    For a game: their friends as the horde, and the inside jokes as the bosses.

  • A framed photo of a couple sitting by a lake, standing on a post out on the water.

    Your photos

    Framed where they happened, so the real moment is waiting when you get there.

And the rest:Your car.The dance move.The dessert you always split.

Sweet or silly. Your call.

Two ways to go, built the same way: by hand, from your story.

Cute Scene

For your person: a story you walk through

Walk and drive through your story, from the place it started to today. Each stop is a moment: a photo, a few words in your voice, the place as it really is.

  • The road from your first date to today
  • A proposal: the car pulls over at just the right spot
  • Your wedding party, all of them in it
  • A year of their life, for their birthday
  • Anniversaries
  • Proposals
  • Weddings
  • Birthdays
  • Holidays

Arrow keys on a laptop. Gentle, no skill needed.

From $X

Start a Cute Scene
Zombies crowding a low-poly hero on a lawn, discs flying.

Keepsake Worlds game

For your friends: a game starring them

Their neighborhood as the map, their friends as the cast, their hobbies as the weapons. A real game, with waves to survive and bosses made from the inside jokes.

  • The groom against the horde, the groomsmen as backup
  • The birthday kid, saving their own school
  • The office as a level, every coworker name-tagged
  • Their hobby as the weapon
  • Bachelor parties
  • Bachelorette parties
  • Birthdays
  • Groomsmen
  • Farewells

Keyboard and mouse, or a controller.

From $X

Start a game

How it works

You bring the story. We do the building.

  1. 1

    Tell us the story

    A short form: who it's for, the occasion, the places, a few moments. No account, no payment.

  2. 2

    We build the world

    We follow up for photos, what everyone looks like, and the jokes worth hiding. You see it first, and tell us what to change.

  3. 3

    They press play

    A private link and a password. It opens in the browser, with nothing to install.

Private by default

  • Your world is private

    It lives at its own address, behind a password only you share.

  • Your places stay yours

    We rebuild real places, so we never show your world in public or use it as a sample without your written OK.

  • Your photos stay in it

    They're used in your world and nowhere else.

  • Gone when you ask

    Ask, and we take it down.

The first one was an anniversary gift.

I rebuilt the park where Nicole and I met, tree by tree, then the road from there to today, with every date along the way. Then I made Noah a zombie game you fight with disc golf discs.

Keepsake Worlds is me making them for other people. Every one is built by hand around one story, and I'm the one you'll talk to.

Danny, founder

Questions

  • What do they need to play it?

    A laptop or desktop with a current browser. Nothing to download. Cute Scenes are played with the arrow keys; games also take a controller.

  • Can I see an example?

    A customer's world is never posted without their written OK. The pictures on this page come from worlds we built for our own family, and we'll walk you through one on a call.

  • How much does it cost?

    Cute Scenes start at $X and games at $X. The final price depends on how many places, people, and scenes it has, and how soon you need it. You get a quote before you pay anything.

  • How long does it take?

    Tell us your date in the form. We'll say up front whether we can make it.

  • Can you use our song?

    Tell us the songs that matter. We'll tell you which ones we can include, and pick the rest of the music with you.

  • Do they need to be good at games?

    No. A Cute Scene is a gentle walk and drive, and a game can be tuned as easy as you like.

  • Is it really private?

    Yes. Each world has its own address and password, and nobody else can open it.

What would you put in yours?

Tell us the story. It takes a few minutes, and there's no payment until you've seen a quote.